Friday Jan 13, 2023

Don’t Ever Talk to Me or My Son or My Son or My Son or My Son...

Back in 1996, the Sonic series marked the end of one console generation and the start of another with Sonic 3D Blast/Flickies' Island, a radical and controversial departure from previous series entries. Now, some two and a half decades later, the gang decides to give this oddball adventure another fair shake and see if it's stood the test of time. Join us as we discuss its ties to an early Sega arcade game, the wild variation between its versions, and a definitive way to play the game born from 20 years of hindsight.

(0:00:00) Intro/Our recent Sonic-y stuff
(0:06:10) Main topic: Sonic 3D
(0:13:28) Sega Saturn version
(0:19:50) Our personal histories
(0:27:05) Visual and soundtrack differences
(0:35:35) Special stages
(0:39:58) The story
(0:41:58) Green Grove Zone
(0:46:46) Rusty Ruin Zone
(0:50:18) Spring Stadium Zone
(0:54:52) Diamond Dust Zone
(0:56:32) Volcano Valley Zone
(0:58:51) Gene Gadget Zone
(1:01:03) Panic Puppet Zone
(1:04:37) The Final Fight
(1:11:28) The Director's Cut
(1:19:32) Sonic 3D In 2D/Sonic Blast (Game Gear)
(1:22:19) Final thoughts
(1:28:06) Outro

Amie Waters on Twitter

SAGE 2022

Sonic Fan Game Bot

Sonic the Hedgeblog

Sonic Encore

Mekanikko

Seaside Fireflies

GameHut

Coding Secrets

Sonic 3D Director’s Cut

Sonic 3D in 2D

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