Friday Feb 10, 2023
You Got Any Libs, Man? (ft. FreakZone Games)
The gang is joined by game developer and former fan game creator Sam Beddoes of FreakZone Games to talk about the long and storied history of Sonic fan games, and the profound effect they've had on the franchise over the years. From their humble beginnings using whatever assets and tools were available, to their massive expansion in scope and scale, to many creators going on to develop their own original games, we cover some of the most interesting and memorable examples that have stuck with us over the years. Expect splat sounds, flashing neon signs, Tenchi Muyo references, massive character rosters, and so much more in this jam-packed episode, by and for the fans!
(0:00:00) Intro/Main Topic: Sonic fan games
(0:06:06) Sonic Boom, 1995, Martin Braid
(0:19:24) Sonic Robo Blast, 1998, Johnathan Wallbank (Sonikku)
(0:23:50) Sonic Chaos and its (many) sequels, 1999-2002, Kadir Aytaç Aksu (MagicgrafX)
(0:31:44) Super Mario and Sonic, 1999, FreakZone Games
(0:40:34) The Search for Knuckles, 1999, Johan Leion
(0:49:21) When Tails Gets Bored, 2000, Sonic Vegemite
(0:50:35) Tale of Two Sonics, 2001, Ashura Hedgehog
(0:58:51) Retro Sonic, 2002-2008 (demo), Christian Whitehead (The Taxman)
(1:01:30) Ultimate Flash Sonic, 2004, Dennis Gid
(1:05:34) Sonic Before the Sequel + After the Sequel + Chrono Adventure, 2011-2013, Felipe Daneluz (LakeFeperd)
(1:10:24) Sonic Utopia (demo), 2017, MrLange and Murusaki
(1:18:34) Sonic World DX, 2014-present, Sonic World DX Team
(1:21:42) Sonic GT, 2020, Gabriel Gonzalez
(1:23:50) Sonic Smackdown, 2020, ArcForged
(1:24:51) Sonic and the Fallen Star, 2022, StarDrop
(1:27:43) Big's Big World, 2021, Michael Ropple
(1:29:40) Sonic Dreams Collection, 2015, Arcane Kids
(1:31:35) Final thoughts
(1:37:48) Outro
(1:41:10) Sonic Boom (remix) by Faulerro
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